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YAKUZA 0

Platinum checklist — chapters, 100 substories, Real Estate Royale, Cabaret Club Czar, minigames, and the Completion List. Full guide: GameFAQs — CyricZ

Yakuza 0 cover
0/55trophies
0/45 0/7 0/2 0/1
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Main Story

Even-numbered chapters (2–16) each award a Bronze trophy; the Finale awards "Awakened and Unleashed" (Silver). Eight more trophies are missable story moments — do them the first time through, they won't come back around. "Stuff of Legend" needs a full second playthrough on Legend difficulty after finishing the game once.

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Ch.15, a specific confrontation scene: deliberately fail a QTE so a bottle swing connects.
Show the answer (spoiler)Majima vs. Nishikiyama at Serena: deliberately fail the QTE so Reina's bottle swing connects.
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Real Estate Royale (Kiryu)

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Cabaret Club Czar (Majima)

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Substories

100 totalguide ↗

Grants trophies at 10 (Tell Me a Story), 40 (Hero of the Story), and all 100 (Story of My Life). Split across the two protagonists — Kiryu has 60, Majima has 40. Numbers aren't contiguous by design (this is how CyricZ's guide numbers them); full walkthrough per substory is in the guide.

Kiryu — 60 guide ↗
Pocket Circuit.
Unlocks Pocket Circuit racing.
Unlocks Brawler Style training.
Unlocks Rush Style training.
Unlocks Beast Style training.
Majima — 40 guide ↗
Unlocks Disco.
Telephone Club.
Unlocks Thug Style training.
Unlocks Slugger Style training.
Unlocks Breaker Style training.

Completion List

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The Completion List tracks nearly everything in the game as one percentage. Drives two trophies directly.

Completion List %Half the Battle at 50, Perfectionist at 100.
/ 100

Money & Extras

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Battle & Training

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Minigames & City

What a Player — play every minigame guide ↗
Other city trophies
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Where It All Began — Platinum

full trophy list ↗

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